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During a months time I worked on the project LeaveMeAlone

Through audio, light, post processing and script, I tried to capture the rawness and reality of a phsychosis. 

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I've worked alone and created all the logic, audio, post processing filters and story. I have not worked with narrative design before and it was a great experience to work with it. 

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One of the notes in the game

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The experience was supposed to be in VR from the beginning, but I had to rethink that when the post processing filters started to cause cybersickness
 

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